Pov-Datei
von heinz- SNIPPET_DESC:
- Zufallspositionen
- SNIPPET_CREATION_TIME:
- 06.01.2019 20:53:23
- SNIPPET_PRUNE_TIME:
- Unendlich
- SNIPPET_TEXT:
-
- global_settings {
- adc_bailout 0.003922
- ambient_light <1.0,1.0,1.0>
- assumed_gamma 1.8
- hf_gray_16 off
- irid_wavelength <0.25,0.18,0.14>
- max_intersections 64
- max_trace_level 10
- number_of_waves 10
- radiosity {
- brightness 3.3
- count 100
- distance_maximum 0.0
- error_bound 0.4
- gray_threshold 0.5
- low_error_factor 0.8
- minimum_reuse 0.015
- nearest_count 6
- recursion_limit 1
- }
- }
- background { color <0.000,0.000,0.000> }
- camera {
- location <0.000, -0.001, 1000.000>
- direction <0.0, 0.0, 2.4880>
- sky <0.0, 0.0, 1.0>
- up <0.0, 0.0, 1.0>
- right <1.33333, 0.0, 0.0>
- look_at <0.000, 0.000, 1.000>
- }
- light_source {
- <-6.450, -9.629, 12.176>
- color rgb <1.000, 1.000, 1.000>
- }
- #declare Z1=seed(0);
- union {
- #declare Count=0;
- #while (Count < 10000)
- #declare W=360*rand(Z1);
- sphere {
- <0,0,0>,1
- texture {
- pigment { color rgb<1,1,0> }
- }
- translate <sin(W*(pi/180))*(-200+400*rand(Z1)),cos(W*(pi/180))*(-200+400*rand(Z1)),0>
- }
- #declare Count=Count+1;
- #end
- }
Quellcode
Hier kannst du den Code kopieren und ihn in deinen bevorzugten Editor einfügen. PASTEBIN_DOWNLOAD_SNIPPET_EXPLAIN